
Games - Tips
By Kulana
Scroll down or choose from Game Links:
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Secret Codes type nopopups - will get rid of all advertisements on the current screen (One use)
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There are two possible moves in Armada. You can click on your piece and then click on any adjoining empty space or you can "jump" any adjoining space. A jump will actually move your piece to the new space. Non-jump moves create a new piece. All of your opponents pieces that are adjacent to your move are taken captive and brought into your Armada. To win you need to have a larger fleet than your opponent when all spaces are filled or one of you has no further moves. Be careful... Those jumps can look good at first but have some dire consequences!
For a detailed strategy guide for his game please click here.
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Secret Codes type marrow - will give you an extra life (One use) Strategy Guide (by Kulana) 1. Try to hit the crazy frog for 25 extra
points...he appears 2. Clear the screen of all slorgs - 32 extra points 3. When you're shooting at the slorgs, try and group them by two's....this way when you clear a group of three, the remaining groups of two have a better chance of coming together and collapsing as well, giving you more points.
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Strategy Guide coming soon
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Secret Codes
Type "topdown" to switch to a topdown view. Type "moretimeruki" to reset the game timer. This can only be used once per game. Type "helpmeplease" to reset the game timer once more. This can only be used once per game. Type "flybywire" to make all the floor tiles appear in wire frame mode.
Walkthrough Guide (by Aurelius7) Letter Decoder: U=
Up arrow Levels Walkthrough: 1 - hU Each step you take subtracts 4 points from the potential 100 round score points per level. Coins are worth 5, 10 or 25 points and unless a coins is 1 or 2 steps away, its not worth it to try to get the coin unless its already along the stated path. Following this guide you will only obtain the coin on 5 of the levels. As far as I can figure, the highest possible score is about 1850, if you had lightning speed, or realistically, 1785. I will attempt to find out how the trophy winners were able to get higher scores, but for now, this guide is sufficient for the avatar. Scoring By the way, this game is not recommended in seeking neopoints. Since the pay ratio is 200 nps per 100 points of score, getting an average score of 1600 will only net you 800 neopoints, short of a potential max 1000 nps you could get in a quicker game.
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Strategy Guide The Blobs The regular blobs
**Watch out for the angry looking blobs...do you use them or they will ruin your
vat supply**
The
Purple blob with wings speeds up your production line
Scoring The basic scoring is based on the type of miniatures. Each level you are required to complete a certain number of miniatures. So, the more rainbow miniatures you can complete, the more points you will get.
Other Tips
Sometimes it helps if at the end of a level, right before the screen comes
up saying proceed to the next level, see if you can get a drop to start
falling, then quickly click on proceed.....the drop will carry over to the
next level. You have to be careful to make sure it will hit the pot,
otherwise it will add to your waste level. darque_zion |
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Secret Codes Type meepits after you click on "Play Game" to get an extra life Type juice-o-matic (including hyphens) during the game to reset all the meepits' timers
Strategy Guide (by kulana) In the very first level the meepit's timer is at 60 seconds, take your time and try to connect all the pipes so they will all be used when you feed the meepit. Sometimes it helps to keep the very last pipe before the meepit turned the wrong way so you can see where your juice is flowing. Then turn the pipe when you are ready to feed. If you can use all the pipes to feed the meepit you will get a bonus of 50 points. This can really help increase your score. In all the early levels, take as much time as you can, without losing a life, to connect as many pipes as possible. The more points you get now, the less you have to worry later. As you have to start feeding 2 and later 3 meepits at a time, try to arrange your pipes so that you can feed multiple meepits at once. This resets all their timers at once and gives you more time to arrange your pipes. If you start running short on time, just connect the pipes as fast as you can. Once per game you can type in juice-o-matic and reset all your meepit timers. Make sure to use the code at the beginning of the game to get an extra life. At the end if you are finding it too hard to feed all three meepits, just concentrate on feeding 2 at a time. You will lose one life, but the points you gain from feeding the other two may be just enough to get you the avatar or high-score.
Scoring Use all the pipes in the same color to feed the Meepit(s) and score a 50 point bonus.
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Scoring Each Pet Rescued - 10 points Purple Gems - 5 points Blue Gems - 10 points Strategy Guide (by kulana) In each level you will need to rescue a certain number of pets. You may have to cross lava or dodge boulders to do so. Try to collect as many gems as possible before completing the level (**you must collect them before you deliver your last pet). Level 1 - Rescue 4 Pets. Level 2 - Rescue 6 Pets. Level 3 - Rescue ? pets.
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Secret Codes (none) Strategy Guide (by kulana) To Come
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Secret Codes
type "scarabaeus" - 30 second time bonus type "pyramibread" - show you an a
possible move (multiple use) Strategy Guide (by kulana) To play Sutek's Tomb, you must swap two adjacent tiles in order to line up 3 (or more) identical symbols in a line. Each match will earn you additional time. Set up combinations to earn bonus points and even more time. Special Symbols
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Strategy Guide (by Aurelius7) First things first: Download the following zip file and save it somewhere you are going to keep using it from. It’s a small little 81 kb file that expands into 10 files. http://www.paradoxes.info/code/MasterMindSolver.html and the following little jpg.
The creator of this file wrote this to solve
Time Tunnel’s predecessor Code Breakers. The same file can be used to
solve Time Tunnel, but a few graphical changes are needed. Open up the Time Tunnel game at Normal size.
There is no need to have it any larger. Next run the executable and open
up the picture so that you have these three windows next to each other and
then go ahead and start the game. On the first level you only have 4 choices of positions 0, 1, 2 or 3 (clear, gray, light blue, or red). In the MasterMind Solver you will see 2 red stones followed by 2 white stones. These stones are above 4 numbers that correspond to the old colors they represented in Code Breakers. You don’t have to learn the order of the new colors, simply the number of clicks it takes to get to the desired color. You can ignore the field of dashed numbers that is below the 4 stones and numbers in the MasterMind Solver. This just lists all the current options that the solution can be. Your job will be to click the stones in the Time Tunnel game the proper number of clicks so that they correspond with the numbers shown in the MasterMind Solver. Hopefully this will make sense. The first move you should make for each level in Time Tunnel will be the same. You want to simply click the 3rd & 4th stones 1 click each. This will give you the colors:
Again, once you hit UNLOCK you will be given a
number of green & orange circles. The order is not important of these
circles, nor are the number of white circles. These represent duds. At
this point you should start to see the repeated process that you will be
doing to get to the correct solution. Continue this process until you
reach the solution. I wish you quick solutions and fast fingers. |
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Misc. strawberryvanillachocolate gives you a free life on Ice Cream Machine For meercha chase type superextrahypergavitymode for an extra mode type "scallywags" on dubloon disaster, and it creates a whirlpool! slumberberry raises all bubbles back up type meepits at the meepit game and you get
an extra life
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